"They said this is the end times. They said all is dead. They said hope is lost. They are wrong. We, are the survivors, built hunched over this city of death. Striving to find something better. I am telling you, there is nothing. Do your part, survive, help others and we will make it until the end. All we have is each other. With that, we can do impossible things. Now, Good luck, Good night, Find shelter."
Striker signed himself off of the radio, spinning in his chair then looking out his window. The black sky stretched across the almost barren city. He knew there was people out there. Somewhere, trying to survive. He talked to them daily. He has seen many pass by, and has seen many die. He sighed. The purple lights of the UV lamps glowed outside his porch. He smirked. To think that these stupid creatures were afraid of this? None the matter. He turned and took a sip of his coffee.
He checked the log on his mail on the computer screen. The generator hummed in the back, irking him in every way possible. Eventually, he tuned it out. The broadband of soldiers all connected on one speaking platform used specifically for them. Designed right before the crash for earthquakes by soldiers who would need to communicate without internet or cell towers, it offered the perfect way for him to view his city without leaving his walls. He opened the first box he saw, and the most urgent. He skimmed through it.
"WHAT?!" He shouted. He turned to the door, standing and rushing to it as he entered another room with soldiers and harboring homelesses. He scanned for one man. Tyrell. The captain of the militia. He was standing in a corner, smoking a cigar and looking out the window. "TYRELL!" Striker shouted. He turned, flicking out the cigar and rushing to him. "Yeah?"
He led him to the screen. "What is this?!" He shouted. Tyrell read it too. "Now, get me some of your best on it now! This is unacceptable!" He shotued. Tyrell went into motion as Striker sat down on his bed, flicking off the lights and the glowing of the UV shining into his room. He glanced at the computer screen, then turned it off with the flip of a switch. "Jesus." He said, then laying down.
HERE IS THE CHARATCER SHEET
You will have these base stats, Health, Speed, Force, Precision. Health affects your health (recommended for all) , Speed affects how fast you are/ how fast you can attack (recommended for Fighter/Ranger) Force is how hard you hit (Recommended for Tank/Fighter) And Precision is how well you can shoot/ how precise you are with all attacks (recommended for all, but mainly Fighter/Ranger) Finally Craft is a utility ability that effects how well you can craft/ improvise weapons. Also note that I will be the GM and will moderate any activity/decisions you make based on an online dice roller.
10 is the max of any stat you can possess
Tanks will have:
Rangers will have:
Fighters will have:
AND HERE IS THE BASIC CHARACTER SHEET:
Nickname: (if applicable)
Physical Desc.: (eye color, hair color, hair length, etc.)
HERE IS THE COMPLEX CHARACTER SHEET:
Classification: (Tank, Fighter, Ranger)
Weapon of Choice (if Tank): Crowbar (+3 Craft/ +2 Precision) Fireaxe (+4 Force, +1 Speed) Baseball Bat (+5 Precision) Sledgehammer (+2 Craft, +3 Force) Nail Hammer (+3 Craft, +2 Speed)
Weapon of Choice (if Fighter): Machete (+3 Precision, +2 Force) Katana (+3 Precision, +2 Speed) Hatchet (+3 Craft, +2 Speed) Combat Knife (+3 Precision, +2 Craft) Waraxe (+3 Force, +2 Speed)
Weapon of Choice (if Ranger): Bow and Arrow (+5 Precision) Dual 9mm (+5 Speed) Shotgun (+5 Force) DMR (+3 Precision, +2 Force) SMG (+4 Speed, +1 Speed)
The Gears of Choice are meant to be able to max out a stat of one sort, whether it be Health for the Tanks or Precision or Speed for the Fighters. It is not recommended if you choose an item that does not max out a stat with your Weapon of Choice
Gear of Choice (if Tank): Padding (+3 Health) Crafting Kit (+6 Craft)
Gear of Choice (if Fighter): Throwing Knives (usable ranged weapon, +3 Precision) Lightweight Boots (+4 Speed)
Gear of Choice (if Ranger): First Aid Kit (gives the ability to fully heal an ally. One time use unless scavenged) Flashlight (Allows for night viewing capabilities, also drastically increases the chances of you finding an item)
ALSO NOTE THAT YOU WILL HAVE TO PUT A COMPLETED CHARACTER SHEET WITH ALL OF THE CHANGED BASE STATS LISTED BELOW THE CHARACTER SHEET DEPENDING ON WHAT YOU PICKED. ADD IT ALL UP AND PLACE IT BELOW THE CHARACTER SHEET